Finding
Kohinoor is simple computer game created with a basic algorithm by using the
archival photographs. The aim of this project is to know how we can use archive
in an interactive way to “bring history to life”. Lev Manovich mentioned in his
essay ‘Database as Symbolic Form’ that many new media objects do not tell
stories; they don’t have a beginning or an end; in fact, they don’t have any
development, thematically, formally or otherwise, which would organise their
elements into a sequence, where every item has the same significance as any
other. While looking at those thirty images, they appear to me as a collection
of data without any narrative. So I want to use these images to create a
narrative but in reference to a historical event.
Lev Manovich
further mentions that not all new media objects are explicitly databases.
Computer games, for instance, are experienced by their players as narratives.
In a game, the player is given a well-defined task -winning the match, being
first in a race, reaching the last level, or reaching the highest score. These
games in a way creates a story by using the data but by modifying the magic of
database, by using another logic- that of algorithms. I used this same concept
of algorithm for making a game to tell a historical event and without
manipulating the images.
Story of Kohinoor Diamond
Queen Elizabeth |
Maharaja Ranjeet Singh |
Maharaja of Punjab, Ranjeet Sing was the last
owner of Kohinoor Diamond, before his death he willed it to
the temple of Jagannath in India. But British officers forced Kunwar Dalip
Singh (11 year old), son of Maharaja Ranjeet Singh to surrender his Kingdom and
this precious diamond after the death of Maharaja. Today this diamond is a part
of the Crown of Queen Elizabeth. A
group created by Indians in London , which has called itself the "Mountain
of Light" says that the 105-carat diamond was stolen from its true home in
India and are demanding that the UK government returns it.
About Game, Finding Kohinoor Diamond
I incorporated this real historical story of Kohinoor Diamond to create a kind of treasure hunt game by using the given images. The fictional story for the game is that Indian officials want this lost precious diamond back from the Queen Elizabeth but queen denied such possession. Secret agents told Indian government that Queen had stored the Kohinoor in some secret place in the world and she willed that whosoever will find that diamond will become the sole owner. Now players need to find that place where the diamond is stored. Each step will lead the player to next level with the help of some clues. I have created some riddles as a clue for the image. A set of images are attached, so that the player can find out the place by getting clue from the riddles. By following those clue the player have to reach the final place to get that diamond. Every right guess leads to next step and player need to start the game all again in case of wrong guess.
But at the end of the game player never gets the diamond, instead I used the 'I Win' image of Queen Elizabeth intentionally because I want to remain close to the true story of Kohinoor Diamond.
The Game
The player has to go through the following steps to reach at the place where diamond is stored:
Step one
#1 |
(Answer: #3 Australia)
#2 |
West of Australia, out of sight, nothing is there except water to dive, come back, eat silky pears and look at the rhyme, dimpled bride in fool moon light.
(Answer: #2 Super pit gold mine (gold for bride and pit for dimple in her cheek)
#2 |
Step Three
Where Gods never ceases to exist, Festivals are forever, that land was divided by the empire.
(Answer: #1 India)
(Answer: #1 India)
#4 |
Step Four
Holy waters, Spiritual sit, every one comes to change their plight, There you will meet a saint, he tell you your fate.
(Answer: # 4 Varanasi,India)
(Answer: # 4 Varanasi,India)
#4 |
Step Five
A planet on the earth, challenges superpower, They live in art salt and stars, if you are near maples its not that far.
(Answer: Latin America)
(Answer: Latin America)
Step Six
#1 |
Canvas of the Salt,Colors on the Wall
(Answer:#1 Bolivia)
#3 |
#4 |
Step Seven
Its time to eat, I am telling you 2nd time and I will not repeat.
(Answer: Super Cristian # 2)
(Answer: Super Cristian # 2)
Step Eight
The player will find next clue in one of these three images. The clue is hidden in wall with Murals.
(Answer: # 3 image)
(Answer: # 3 image)
#2 |
Step Nine
Where the great rivers meet the little river, follow the drinking gourd. The old man is waiting for to carry you to freedom, If you follow the North Star. (slaves used to follow the North Star to reach free country Canada)
(Answer: Canada #2)
(Answer: Canada #2)
Step Ten
Weather is awesome, learn some craft, Hey listen, stay there don't fall apart (Answer: OCAD)
I WIN. I never give back the things I steal |
The Process of creating this game:
I created this game by using the interactive power point with a simple algorithm. I linked every right clue to the next slide which takes player to the next level and every wrong clue to the play again slide which further takes the player back to the rules of the game slide.
The inspiration of this game is Fenn Treasure, a treasure reportedly worth 1 million to 3 million hidden by art dealer and writer Forest Fenn in the Rocky Mountains. According to Fenn, many people have claimed to have found the treasure, but no one has provided any evidence to him supporting their claim. And I used our real historical item and story to create Finding the Kohinoor Diamond.
The inspiration of this game is Fenn Treasure, a treasure reportedly worth 1 million to 3 million hidden by art dealer and writer Forest Fenn in the Rocky Mountains. According to Fenn, many people have claimed to have found the treasure, but no one has provided any evidence to him supporting their claim. And I used our real historical item and story to create Finding the Kohinoor Diamond.
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